WarpNet

Introduction

WarpNet let multiple users deform content at the same time, from a lightweight laptop that can be taken on-stage.

Setup

Start Producer and open the show

Start WarpNet. The running Producer should be automatically detected. If not, check your network. Select the correct IP.

WarpNet the lists all the Outputs of the show. Select one of them.

If this output doesn’t have a deformation yet, click “Configuration” and add it. You can now select the deformation points using the mouse, and move them using either the mouse, or the usual keyboard shortcuts (see later sections for full reference).

Deforming cues

By default, media cues are not visible on WarpNet. The operator must explicitly make them available. On Producer, right-click on a cue, and select “Send to WarpNet”:

The cue can now be deformed normally on WarpNet.

The WarpNet Control window lists all the cues that are visible on WarpNet:

To remove a cue from WarpNet, right-click on it in the WarpNet control window, and select “Remove”.

QuickKeys

WarpNet can also trigger QuickKeys, but this must be explicitly enabled by the OnlyView operator. Right-click on a QuickKey, select Edit, then check “Visible on WarpNet”:

The desired QuickKeys will now appear on WarpNet, and all WarpNet operators will be able to trigger them.

Full reference

Left panel

In the left panel, the search bar can filter for specific content. When the “Filter screens” checkbox is checked, only media cues are visible.

The P and M keys moves up and down between screens/cues.

Space toggles a screen/cue on and off.

T toggles “Filter screens” on and off.

Deformation toolbars

In the first toolbar, the following selection tools are available. These actions are similar to Producer.

In the second toolbar, the following tools are available :

Deformation area

Top area

Button 1: When enabled, movements will be restricted inside the cue’s area

Button 2: Locks/unlocks all movements

Configuration: Create/remove/reset a deformation

MAP: When disabled, the deformer’s positions are edited. When enabled, the deformer’s texture coordinates (“UVs”) are edited.

Bottom area

Zoom slider and “fit” button: adjust the view

Viewport rotation: Sometimes you are not in the same direction than the videoprojector. For instance, you might be facing it. In this case, deforming the screen is complicated, because controls are inverted. This menu reorients the controls so that they feel more natural. Keyboard shortcut : R.

Settings

Each WarpNet can display its selected points directly on-stage, for easier manipulation and control. Color and shape are configurable per-WarpNet, so that multiple operators can work at the same time.